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#Blockchain, #Mobile & Gaming All projects

DiceGame: Igaming platform

Providing fair way to have up to 50% of winning odds in face-to-face games without any special skills required

stage Ended crowdsale

3.5 Rating

by 3 users


    • Employees20




    Founder & leader of the public corporation “Prime Stream” (development of business architecture, financial regulations).

    Leader of the public corporation “24 ICE” (leadership and management direction, partners research & cooperation).

    Author of the idea & founder of the park of attractions “Dinopark” (project development and promotion, organization & control of financial and legal aspects).

    Author of the idea & founder of the public corporation “Programming production” (team building, game development, legal licensing).



    Cofounder of the "L2on.net" (online data base development)

    Leader of the project in the " mmorpg" (mobile game development)

    Leader of the marketing project in the " ABW.BY" (eCommerce projects development)



    Software Engineer at DataTrails project (development of data import architecture, implementation of nodes loading & linking solution).

    Software Engineer at Bill + Payment project (development of payment system for online education service);

    Software Engineer at State Watcher project (architecture development of the complex system for monitoring and analyzing the state and parameters of network nodes);

    Software Engineer at eDelivery project (implementation of the data artifacts distribution, integration with Amazon environment)

    Author of the idea & founder of the public corporation “Programming production” (development of technical architecture and solutions, game development).



    Content manager and visual graphics designer in the public cooperation “TechnoTorg” (eCommerce project);

    Leader of the online sales service project in ABW.BY (marketing design for eCommerce projects);

    Project manager & UI designer in Gruzon.by (online transportation and logistics service).

    man KATE BAEVA


    Leader at Achieve3000 project, platform for online learning & training (application development and marketing of online education service);

    Leader at Sephora project, leading chain in global prestige retail (mobile development of the eCommerce app, digital marketing);

    Project representative & speaker in the set of business conferences in New York (Achive3000);

    Project representative & speaker in the set of business conferences in San Francisco (Sephora);


    man Valery Vaskabovich


    10 years in mobile app development. Was a part of numerous project featured by the Apple. Has experience in game development. Co-founder and Tech Lead of Raid Wars project.

    man Anton Ostrovsky


    Entrepreneur, investor and manager of IT-projects. FinTech expert with more than 15 years’ experience in business management in CIS countries and on global markets.

    man Morten Røngaard


    CEO of Reality Gaming Group Ltd – the brain behind the original idea for Reality Clash, the world’s first AR/VR game using geo-location and blockchain with
    own cryptocurrency. Also co-founder of Stakem – properly the world’s biggest Masternode service provider in the making. Frequent speaker about ICO from own experience with leading a successful ICO campaign for Reality Clash and delivering the promised results in full, and also about the Future of Gaming and
    how to use blockchain in your business.

    man Liliia Shevtsova


    Project and Communication Manager, PR Strategist , ICO advisor and Blockchain expert. Liliia has an experience in ICO projects as team member and advisor: Communicator's role between ICO Projects and community. Public Project Reputation .
    Personal communication with community and target groups. Communication strategy of project. Advisors attraction. Working with Investors.

    man Eric Sun


    Eric Sun, CEO of Bit.Game - the world first token exchange focus on Blockchain game industry. Mr. Sun is also The organizer of GBGU(Global Blockchain Game
    Union). Before Bit.Game, Eric was CEO of Palm2Play inc, a mobile game company, their game published on AppStore and GooglePlay, operating in Southeast Asia,
    MENA, and China.

    Crowdsale details

    Distribution of tokens
    • Crowdsale (70%)
    • Team (12%)
    • Reserve Fund (7%)
    • First bonus' tournament (5%)
    • Bounty program (3%)
    • Advisory board (3%)
    Budget allocation
    • Marketing (40%)
    • Platform and game devepolment (40%)
    • Other expenses (7%)
    • Legal expenses and advisory (13%)
    Details Indicators
    Token Symbol Dice
    Full Token Name Token Dice
    Pre-sale Start April 27th, 00:00 GMT+03:00
    Pre-sale End May 15th, 00:00 GMT+03:00
    Pre-crowdsale Start May 16th, 00:00 GMT+03:00
    Pre-crowdsale End July 15th, 00:00 GMT+03:00
    Crowdsale Start July 16th, 00:00 GMT+03:00
    Crowdsale End Hard cap is reached or August 16th, 00:00 GMT+03:00
    Crowdsale Hard Cap Fixed, 21000 ETH
    Crowdsale Soft Cap Yes, 4200 ETH
    Domain owner Individual

    Cost of the token

    1 token for 0.0001 eth

    Price without discounts


    Bonus Dates Minimum purchase amount
    40% April 27 — May 15, 2018
    Bonus Dates Minimum purchase amount
    30% May 16 — 30, 2018
    20% May 31 — June 14, 2018
    15% June 15 — 29, 2018
    10% June 30 — July 15, 2018

    Accepted currency

    • Bitcoin
    • Ethereum

    Rate the project

    Estimate the project on a five-point scale or switch to the simple scale

    Five-point scale Simple scale

    Relevance of the problem and Market size

    1 2 3 4 5

    Product competitiveness

    1 2 3 4 5

    Founders, Team & Advisors

    1 2 3 4 5

    Budget allocation and roadmap

    1 2 3 4 5

    Token economy, Tokenization & Business model

    1 2 3 4 5

    Distribution & Lock up of tokens, Discounts for early buyers

    1 2 3 4 5

    Summary rate the project

    1 2 3 4 5

    Rate the project by other users

    Alexandr Gonchar August 25, 2018
    Rating of project


    The DICEGAME project is a decentralized platform for organization fair P2P games with transparent and verifiable game mechanics with no limits for deposits and withdrawals of funds. The platform is based on Graphene technology, which allows you to have low commission and high transaction speed. The platform offers a fair gaming environment with real-time interaction between users around the world. Thanks to blockchain technology, the team connects the past and the far future of the iGaming world and that solves the next problem: lack of confidence in the system, limitations for deposits and withdrawals, a centralized random number generator.

    Risks and disadvantages

    No doubt that trust in the gaming business is the main factor: all users of the system are interested in it. However, in this project, I don't see what actually will guarantee 100% fairness of the games, in addition to the typical use of blockchain technology, which, of course, completely transparent, but still isn't a guarantee of fair play.


    I think that this project would be able to attract a certain number of users, but it's unlikely that it would be possible to win global recognition and get a strong impetus for growth. There is no clear proof in the project's description that games will be honest, and it means that experienced clients will be able to understand this too.

    Denys Serhiichuk June 16, 2018
    Rating of project


    When entering the website it is seen that it is available in two languages: English and Korean. It is a good sign for the project as it aims to attract not just English speakers. The team and advisors come from different countries and they have years of experience working in different companies. In addition, there are also partners. Social networks are active. People can get information about the project from different resources, as Bitcointalk, Facebook, Twitter, Telegram, Medium.

    Risks and disadvantages

    Roadmap is divided into quarters. I wish it would more precise up to dates. Despite the fact that functionality of the platform is well described, there is no MVP. As a result, not all people can get the whole idea of the project, how it works.


    I would recommend people to catch their attention to the following ICO. It has great potential, the only thing it lacks now is the working product. However, I assume it is just the matter of time when it is released.

    Jordan Semanda June 06, 2018
    Rating of project


    The number of employees in the project are very capable of supplying the the market and are also a good number for a startup as remuneration will be done effectively. The token will be included on the exchange and this will bring in more investors.

    Risks and disadvantages

    The market is fragmented and this keep the project lagging behind. The reserve funds are little and might not be able to cover the financial gap when needed.


    The team should focus on getting a large market share so that it can overcome competition and also make it profitable.



    What are the features of DICEGAME platform that make it unique?

    Regular BT (bonus tournaments), absence of centralized RNG (random number generator), only face-to-face games (no bank nor casino involved), high level of security, high transaction speeds, low transaction fees, unlimited deposits and withdrawals.

    How to get a ticket for the bonus tournament?

    Terms of participation in the bonus tournaments (BT):
    A participant can exchange frequent player points for the BT ticket.
    A participant can exchange nominal chips for the BT ticket.
    There is a chance to gain the ticket in the freeroll tournament.
    The BT ticket can be provided as a bonus after registration in the platform, or as a present for any holiday.
    The BT ticket can provided as the award from the platform as a result of participation in any quests.

    How do we use blockchain?

    All algorithms are set in the smart-contracts with the defined logic:
    Organizes tournaments, creates players' pairs, stores bets of tournamnets, transfers prizes to winners;
    Determines dice values based on the players' data stored in the blockchain, so it cannot be altered or removed;
    Determines winners in the game dispute.

    Why Graphene is selected as the base technology?

    The decentralized platform DICEGAME is based on the Graphene blockchain. The powerful features of the Graphene help to achive our goals of low transaction fees and high speeds. Firstly, in stress tests the Graphene technology has achieved 10,000-100,000 transactions per second. Secondly, parallelization is used to scale the network, likely up to millions of transactions per second. Thirdly, the asynchronous communications and separate authentication from execution is implemented to achieve speedups, and because it will have no transaction fees, counting operations are not required.

    What is the use of Dice token?

    The Dice tokens are issued to be significantly utilized in the operation of the platform, i.e. it's our internal coin which can be used in the game play inside the DICEGAME platform. When using Dice tokens in games inside the DICEGAME platform there is only 1% of fee charged which is much more less than using any other cryptocurrencies. The lifecycle and all activities related to the bonus tournaments are supported by the Dice tokens. After each regular tournament conducted inside the platform the smart contract automatically transfers the prize to the user's wallet withdrawing platform's fee in the cryptocurrency used in the game. The half of this fee should form the common prize fund of the BT. Only Dice tokens can create the bonus fund. To perform this function, cryptocurrency preserved for the BT prize will be exchanged to the fiat currency according to the stock exchange rate and Dice tokens will be bought out from the total token turnover. As bonus tournaments will be conducted on the daily basis, there will the constant circulation of the Dice tokens to regularly form the prize fund.

    What is allocation of the Dice tokens?

    70% - Crowdsale;
    12% - Project team;
    5% - the First Bonus tournament;
    3% - Bounty program;
    7% - Reserve fund;
    3% - Advisory Board;

    How to participate in Dice Token Sale?

    Participants can choose to contribute by registering for the Crowdsale. To buy tokens you can just tap Buy Now and go through the simpified KYC process.

    What happens in case the company will not collect the cap?

    In the case the minimum required amount is not collected, all the fund raised will be returned to the interested participants of the Dicegame project. The smart contract will automatically check whether the soft cap is stored or not, in case it's not reached, then it will transfer the money to the investors.