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#Blockchain, #Mobile & Gaming All projects

Gamico: A games platform

Gamico is a platform where gamers can earn a living by playing video games.

stage Ended crowdsale

2.8 Rating

by 5 users


    • Employees13


    man PAK HOU CHAU


    Don’t be fooled by his sweatpants and shirts - Pak’s a serial entrepreneur with 4 successfully exited startups, with more on the way. He craves organisation, logic, and efficiency, and continually steers our business in the right direction to create products and to make the world better.



    Patrick heads up our backend development and hardware integration. Ask him all about programming, blockchain and business - he can tell you all about it and break it down for you as if it’s as easy as a lunch menu.

    man CHAM WONG


    Cham is responsible for all the technical coding behind our blockchain and android applications. Quietly brilliant, he takes on every challenge with composure, and you’ll be surprised at how quickly he can deliver his work.



    If there’s anyone who knows numbers best, it’s Sam - she works our numbers, and does it well. She single-handedly raised US$4-5B for prominent financial institutions. Sam’s backed by 8+ years of experience in the industry and several degrees in
    math, economics, and marketing.

    man PADDY FONG


    Paddy wears so many hats, they’re nearly impossible to count. He knows our business inside out and always breaks it down for us in crystal clear vocabulary about our work. He takes care of our business administration, human resources, legal documentation, project management, schedules, finances, accounting, and more.


    man JASON FANG


    Jason is the Managing Partner at Sora Ventures, Asia’s first crypto-backed venture capital firm and CEO at Sora Foundation, a platform for bridging resources in the blockchain investment space. Prior to Sora, Jason was the Head of Global Business Development at Juzix (Formerly Juzhen Financials), a leading blockchain company led by Wanxiang Holdings. Jason joined the
    blockchain industry in early 2016 as an Associate at Fenbushi Capital, Asia’s first blockchain venture capital firm where he managed deal-flows and post anagement of companies in North America. In addition to his active role in blockchain investments, Jason is a Mentor at Alchemist Accelerator in Silicon Valley and Startupbootcamp in China.

    man RYAN CHOW


    Ryan is the founder of Cyber Games Arena (CGA) and chairman of the Hong Kong eSports Association.. He is also the leader and advocate behind hundreds of gaming events and tournaments in Hong Kong, and actively facilitates the development of Hong Kong’s gaming and eSports industry.

    man KIRK YIP


    Kirk (previously with Value Partner, Mirae Asset, and CIMB) has +10 years of asset management, corporate finance and private equity experience in Asia, with market expertise in the Greater China region. He has solid business development experience in the region and extensive transactional track records with multi-family offices, listed companies, insurance companies, sovereign wealth funds, endowments, as well as high net-worth individuals on fund raising, pre-IPO/IPO advisory, deal sourcing and bank financing.



    Lawrence is serial entrepreneur with experience in building scalable tech businesses. Prior to that worked as a derivative structurer at Standard Chartered. With strong development background, Lawrence contributes to open-source blockchain projects like ZenSystem and cryptocurrency exchanges and wallet development. He often gives lectures to corporates and universities on blockchain technologies as well as mining and development. Currently working on projects in mobility and autonomous driving space.



    Hilton is the founder of MoneyKOL and hosts prominent
    programmes in Hong Kong, such as Secrets of Double-up (Meme.hk) and DoubleUp Pulse (Breadradio). Hilton has also authored a top-selling book, Hea Rich, and is currently also a columnist at prominent financial publications in Hong Kong, namely Stocksparty and Quamnet.

    Crowdsale details

    Distribution of tokens
    • Crowdsale (60%)
    • Gamico Reserve (18%)
    • Gamico’s Founders and Team (8%)
    • Reserve for Bounty Programs for ICO (6%)
    • Reserved for Approaching Exchanges and Proxy System (5%)
    • Reserved for Advisors (3%)
    Budget allocation
    • Development (60%)
    • Marketing (20%)
    • Partnership and Business Development (10%)
    • Legal and Securit (10%)
    Details Indicators
    Token Symbol GMC
    Full Token Name GMC token
    Pre-sale Start June 15th, 00:00 GMT+03:00
    Pre-sale End June 30th, 00:00 GMT+03:00
    Pre-crowdsale Start September 1st, 00:00 GMT+03:00
    Pre-crowdsale End September 15th, 00:00 GMT+03:00
    Crowdsale Start September 16th, 00:00 GMT+03:00
    Crowdsale End Hard cap is reached or October 15th, 00:00 GMT+03:00
    Crowdsale Hard Cap Fixed, $25000000
    Crowdsale Soft Cap Yes, $5000000
    Domain owner Individual

    Cost of the token

    1 token for 0.58 $

    Price without discounts


    Bonus Dates Minimum purchase amount
    45% June 15 — September 30, 2018
    Bonus Dates Minimum purchase amount
    20% September 01 — 15, 2018
    Bonus Dates Minimum purchase amount
    7% September 16 — 30, 2018

    Accepted currency

    • Ethereum

    Rate the project

    Estimate the project on a five-point scale or switch to the simple scale

    Five-point scale Simple scale

    Relevance of the problem and Market size

    1 2 3 4 5

    Product competitiveness

    1 2 3 4 5

    Founders, Team & Advisors

    1 2 3 4 5

    Budget allocation and roadmap

    1 2 3 4 5

    Token economy, Tokenization & Business model

    1 2 3 4 5

    Distribution & Lock up of tokens, Discounts for early buyers

    1 2 3 4 5

    Summary rate the project

    1 2 3 4 5

    Rate the project by other users

    William Anderson August 30, 2018
    Rating of project


    The team has made it possible for investors at all stages to be able to acquire some bonus tokens, this shall create room for high demand to engage at any stage of ICO so as to get the opportunity to collect tokens.

    Risks and disadvantages

    The social media page apparently associated with the project on the platform twitter does not exist for some reason this can be the genesis of assumption that this project might be a scum. The authenticity of many of the projects credentials can be questioned this shall be an obstruction of the desired progress.


    Gamico has kept its token economy in check and also the research conclusions that have been concluded in the white paper this will be a stepping stone for it to have a productive manifestation in the market.

    Jordan Semanda August 26, 2018
    Rating of project


    Gamico will see many of the video game enthusiasts achieving and earning from their hobbies. Many games will want to get involved this project. Time being a very critical factor in project initiation toth market these team members have taken good note of that and have done the inception of the project into the market as quick as possible this increases on its chances of being profitable.

    Risks and disadvantages

    Awareness has t be created because this is a very good initiative but in case this isn't done those interested in joining will not know about it and so the project will lag behind and not reach its potential.


    With increased love for video games the project is likely to have a very good start of in the market and also will contribute to the expansion of both industries. It is very possible for gamico to create the next solution for gamers worldwide through earning so it is important for those that want to get involved to do so because it is worth the risk.

    Anne Bryn August 25, 2018
    Rating of project


    Referral program and influencer marketing are sound ways to bring in passionate eSports gamers. The only way to play on Gaimico is to buy tokens. Since no more GMC tokens will be issued after ICO, the demand for tokens will grow if more users participate and more games are integrated. Bonus tokens will be locked for 60 - 150 days.

    Risks and disadvantages

    We don't have information about team's previous achievements... And we also don't have a working product to see team's current achievements.


    The video presentation that offers to make a living just playing games looks too optimistic. But the startup is interesting and well presented. Still it will be analyzed critically, because investors have a variety of choices.

    Sofia Medda August 21, 2018
    Rating of project


    The project will incentivize gamers offering rewards for various game achievements. Different types of games will be included, which is supposed to allow to reach a wider audience. There are several games, which will be released with platform launch in December 2018 and later.

    Risks and disadvantages

    There are no mentions about marketing in the roadmap. I think it would be easier for investors if the team clarifys how many users are planned to be attracted in half a year, in a year, in 2 years etc.


    The project has a clear development strategy. Beta version will be released in the end of the year. If the audience will grow then developers will be interested to join the platform and vice versa. Yet it is much easier to plan than to realize, because competition is intense in this field.

    Denys Serhiichuk August 04, 2018
    Rating of project


    There is a precise description of team members, advisors and also mentioned information about partners. Bonuses are motivation for people to take part in the presale or tokensale earlier than others.

    Risks and disadvantages

    18 % of tokens are kept for the reserve. That is too much, as founders will be able to influence token rate when it enters the market. Unfortunately, there is no MVP. Moreover, the whole website lacks information about the platform itself.


    The overall idea sounds good, however the platform could face rivals on the gaming industry as Steam or other big projects. In that case, Gamico will not be so popular.