Selfie GO: Selfie GO is a social network.
Selfie GO is a social network that uses gamification, AR technology and its own cryptocurrency to help people find friends.
Andriy is the founding father of Elyland. He is a passionate visionary and innovator with 22 years of experience in business and game development. Being a college dropout just like Steve Jobs or Bill Gates, Andriy went extra mile each day to make his dream come true. Andriy's persistence and guidance allowed Elyland to become one of the leading game development companies in the region.
Bohdan is a skilled and hardened professional with 15 years of experience in game development in various positions including CEO, Producer, Project Manager, and Game Designer. Bohdan has a strong grasp of the industry and understands the crypto business requirements easily. He is able to make sound executive decisions for each project he works on.
Chief Technical Officer
Stanislav is a software developer with astounding 20 years of experience in IT, programming and mathematics. Since he's also got an extensive experience in interviewing candidates, you cannot keep a secret from him. Even when you think you can get away with something, you're wrong. He knows. Always.
Blockchain and AR Advisor
Romanas is technology entrepreneur with executive track in global high-tech industries and experience in managing VC and private investments. He's currently focused on investors relations and acceleration for early-stage technology startups with disruptive innovation potential. Romanas is blockchain enthusiast and public speaker.
Marketing and Strategic Advisor
Michael has worked in multinational game and IT companies like Electronic Arts, Microsoft, Blizzard, Wargaming and Havok.
He successfully took various responsibilities in marketing, sales, business development and management position for more than 18 years.
In 2017, he established private company named CoinInside to enter cryptocurrency industry.
ICO and Marketing Advisor
Jens Kroeger works as a Senior Consultant for Cassini Consulting - an award-winning management and strategy consultancy in Germany. He is primarily engaged in scaling the agile transformation and disruptive cross-sectional technologies such as blockchain and smart contracts. As an entrepreneur by heart, he runs a performance marketing company and provides over 20 years of experience in IT projects.
Caterina Ferrara is CEO and Founder at NEURALIA - Global research Connections, founder at "Blockchain Ladies", an international community born to connect all the women involved in the field: professionals, hackers, developers, cryptotraders, entrepreneurs, investors, all the supporters of this new disruptive technology.
As Digital Health Expert she is mainly focused on the application of Blockchain Technology to Healthcare and Biomedical Research. Her personal commitment is to bring Blockchain into every potential field of action.
Jillian has held senior positions with global PR companies in Sydney, Singapore, London and Dublin. She changed the law in Ireland in 2014 and is a former European Parliamentary candidate. She is a freelance journalist and has her own radio show on DublinCityFM. She is advisor to a number of ICOs, has been named a Crypto Queen by In Zero Conferences as well as listed in the 50 most influential women in the global blockchain rollcall.
- Crowdsale (60.5%)
- Advisors (3%)
- Bounty, marketing (1%)
- Elyland service fund (35.5%)
- User acquisition, PR and marketing (62%)
- User acquisition, PR and marketing (15%)
- Servers and Network infrastructure (8%)
- User support (8%)
- Other costs (7%)
Cost of the token1 token for 1 $
Price without discounts
Presale - 40%
Public sale 1 - 20%
Public sale 2 - 10%
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Estimate the project on a simple scale or switch to the five-point scale
Relevance of the problem and Market size
Founders, Team & Advisors
Budget allocation and roadmap
Token economy, Tokenization & Business model
Distribution & Lock up of tokens, Discounts for early buyers
Summary rate the project
Rate the project by other users4
The token share allocated to the crowd sales is quite high and this shall be able to uphold the set target of accomplishing the hard cap.
Risks and disadvantages
In most cases projects that have no reserve tokens are not a good option for any investor to consider getting involved with them with reason that most of the time they are exposed to high risk of loss incase of any financial problem. The problem solution is not as compotitve and so it being in the same market space with other startups solving bigger market concerns will greatly affect its progress. It might take selfie go a significantly long time to create an impact on the market.
I personally I'm not any optimistic about this project but with pacxivirance something good could come out of it. Diversity in the services being offers on the platform will yield it positive results.
When entering the website, one can notice that it is available in different languages. It means that the team pays attention to investors from the whole world. Whitepaper consists of 55 pages of precise explanation of the platform. Marketing is a strong side of the project. There are lots of platform, where people can get information about the platform ( Medium, Twitter, Youtube, Facebook, Telegram). Team consists of dozens of member. In addition, there are also experienced advisors.
Risks and disadvantages
Despite the fact, that there is information on the website about MVP. However, it is not available yet. Thus, nothing mentioned about partners.
Overall, Investors can take into account Sefie go for potential investing. The team has a vision how the platform should look like. In my opinion, availability of a working prototype could help the project to be more popular.
30% of advertising revenue will be used daily to buy tokens from exchanges and to reward active users, so every user will be able to earn tokens. 10% of the total revenue will be used to buy tokens and burn them.
Risks and disadvantages
MVP is not available yet. I think the roadmap should be more detailed.
This team also has another project "Clash&Go". I think it will be very difficult for them to have 2 ICO and then to develop 2 projects at the same time.
AR and gamification will allow to create context for communication between users. I think it is a good way to generate interest and to help people to find new friends. The project has a sound marketing plan.
Risks and disadvantages
The team and founders have no share of tokens, which is a little bit strange.
The project presents itself as the next step in the evolution of social networks and probably it is true, because really useful and interesting options will be offered to users, such as own marketplace, token transfer system, AR, gamification.
What is Selfie GO in short?
Selfie GO is social network that utilizes blockchain technology together with AR technologies and its own cryptocurrency.
Why do you need the ICO?
We need to raise money for user acquisition. For a social network launch to be successful, especially one based on Augmented Reality, it must acquire millions of users. The more users we attract, the more virality we get, which in turn will lower our average Customer Acquisition Cost.
What are the soft and hard caps?
The presale stage softcap is 5,000,000 tokens.
The presale stage hardcap is 50,000,000 tokens.
Total amount of tokens to be sold is 100,000,000.
What happens if you don't reach the required amount?
If we don't reach the presale softcap, we will return all of the funds and stop the ICO campaign.
If we don't reach the hardcap, we will launch the product as planned.
In reality, the caps will not hold us back from launching Selfie GO. The product is ready. Our company has already participated considerably in it and there is no reason for us not to launch it.
Why is Selfie GO ICO unique compared to thousands of other ICOs all over the world?
1. We are a risk free ICO. Our company has a 10 years long success story in game development. We know how to create products and how to launch them.
2. Our product is almost ready and will be launched in summer 2018 regardless of whether we reach the softcap or not.
3. We’ll be implementing lots of mechanics for token growth including spending 10% of revenue on buying and burning tokens, so that players are highly motivated to buy tokens and keep them inside the game.
4. We’ll be disrupting the current industry by offering a unique AR social network. Selfie GO uses AR and gamification, encouraging users to share photos, participate in weekly tournaments and create their own content.
5. We will provide monthly product reports to our presale participants, and quarterly reports to ICO participants. Participants will be able to track the product's progress.