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#Blockchain, #Mobile & Gaming All projects

VRT World: Platform and parks for VR developers and players worldwide

Platform, marketplace and parks VR developers and players worldwide

stage Ended crowdsale

4.3 Rating

by 8 users


    • Employees15


    December, 2017

    Master Franchise for EU is Sold, 30 Parks to be opened in 2018
    The First VR Park is opened in Moscow



    Konstantin Negachev


    Dmitry Livshin

    Chef Information Officier

    Sevil Baer


    Igor Berezovsky

    Business Consultant

    Mohamed Shoieb

    Investor Relations

    Elena Lyashenko

    Business Development

    Ivan Zaytsev

    Marketing Manager

    Anastasia Akolzina

    Senior Community Manager

    Snezhana Kazachenko

    PR Manager

    Neil Bryant

    Marketing Consultant

    Chitty Lardy

    Director of franchising

    Alex Ovchinnikov

    Blockchain Developer

    Neema Teymory

    Smart contract and solidity consultant


    Senior Web Developer

    Maxim Zemskov

    Backend Team Leader

    Crowdsale details

    Distribution of tokens
    • Crowdsale (75%)
    • Founders & Team (15%)
    • Project Support Fund (5%)
    • Reserve Bancor (3%)
    • Bounty (2%)
    Budget allocation
    • VR Park Set Up and its Promotion (30%)
    • SDK and technology improvement (25%)
    • VR Park content development (18%)
    • Project Marketing (15%)
    • VR Park Franchise Development (12%)
    Details Indicators
    Token Symbol VRT
    Full Token Name VRT Token
    Crowdsale Start March 14th, 00:00 GMT+03:00
    Crowdsale End Hard cap is reached or April 30th, 00:00 GMT+03:00
    Crowdsale Hard Cap Fixed, $16000000
    Crowdsale Soft Cap Yes, $3430000
    Token type utility token
    Domain registration date 2017-10-27
    Domain owner Negachev Konstantin, Leningradskiy prospekt24-59, Moscow, RUSSIAN FEDERATION

    Cost of the token

    1 token for 1 $

    Price without discounts


    From 50 ETH - 25 %
    From 100 ETH - 30%
    From 250 ETH - 35%
    From 500 ETH - 40%

    Bonus Dates Minimum purchase amount
    20% March 14 — 28, 2018
    15% March 28 — April 11, 2018
    10% April 11 — 30, 2018

    Accepted currency

    • Bitcoin
    • Ethereum
    • Litecoin
    • Other

    Rate the project

    Estimate the project on a five-point scale or switch to the simple scale

    Five-point scale Simple scale

    Relevance of the problem and Market size

    1 2 3 4 5

    Product competitiveness

    1 2 3 4 5

    Founders, Team & Advisors

    1 2 3 4 5

    Budget allocation and roadmap

    1 2 3 4 5

    Token economy, Tokenization & Business model

    1 2 3 4 5

    Distribution & Lock up of tokens, Discounts for early buyers

    1 2 3 4 5

    Summary rate the project

    1 2 3 4 5

    Rate the project by other users

    Xiuli Wang April 03, 2018
    Rating of project


    Risks and disadvantages


    Natsumi Iwata April 03, 2018
    Rating of project


    Risks and disadvantages


    Phil Zander April 02, 2018
    Rating of project


    Risks and disadvantages


    Andrew Robinson March 20, 2018
    Rating of project


    It's a fresh and interesting idea to use VRT in electronic sport. The project will be quite popular in the future.

    Risks and disadvantages

    The team has no experience in this area, and the project is quite long. To achieve success, it is necessary to take into account the dignity of competitors in the VR field.


    A promising project, because it can be used in different industries. I think it's worth investing in.

    Denys Serhiichuk March 18, 2018
    Rating of project


    Since the platform will be based on blockchain technology, the project economy will be transparent and open to all market participants.
    VRT will be regulated by the community itself, which will independently choose the priority directions for the development of the system.

    Risks and disadvantages

    As there are many competitors in the field of virtual reality, VRT World needs to analyze other related projects to become the best one.


    VRT World can prove to be a very successful project, since the main goal of a startup is to unite both fans of virtual games, as well as developers and businessmen in one ecosystem.

    James Young March 16, 2018
    Rating of project


    VR is a new area with lack of existing solutions at the moment, even major players such as Apple/Google/Sony etc. are only at the very beginning. This opens huge opportunities for this project considering the explicit nature of the product.

    Risks and disadvantages

    There are no obvious risks at the moment but it would be great to see more practical examples or even alpha versions of the product.


    Pioneering project with a lot of ways for development and implementation across different industries.

    Antony Smith March 15, 2018
    Rating of project


    With certainty, I will appreciate every attempt to improve and popularize VR technology, because that will be an important part of our lives after 10 years. That is why I would definitely support this project. Probably I would disagree with Andrey Grigorev concerning the competence of the whole team. This business sphere is very young, but at the same time it’s quick-growing that why they need young and fresh mind people

    Risks and disadvantages

    As for disadvantages, I would say that I didn’t find serious defects. But I surely would advise intensifying the communication with gaming communities. Probably you may ask some twitch streamers to participate.


    To conclude, this project is well-prepared and it has a great marketability.

    Armando Castillo March 15, 2018
    Rating of project


    Clearly there are no any advantages from what we alrerady have on market. The most interesting idea, that they want to develop e-sports with VR.

    Risks and disadvantages

    From roadmap we see that this is a long term project which can go wrong, cause team isnt experienced enough.


    I think, this project has low potential, but due to the low price of tokens it is probably will find its investors.

    See more reviews


    Frequently Asked Questions

    How one can use tokens?

    VRT tokens can be used for further purchase of gifts or services of VR technologies or its affiliates:

    Tokens can be used for purchase of the franchise of VR parks.
    Tokens can be used for purchase of services connected with VR/AR related software development.
    Tokens can be used for purchase of commercial (branding of sites) ads within game applications, marketplace or simply available for sales at VR parks.
    Tokens can be used for purchase of services in any VR park opened through the franchise.
    Tokens will be used for purchase of content.

    I do not see VRToken balance in Myetherwallet. What should I do?

    To add VRT tokens in Myetherwallet see the official totorial: https://myetherwallet.github.io/knowledge-base/send/adding-new-token-and-sending-custom-tokens.html
    For token details use 0x2496477fb081a0ee9d62e7c32d897872f28ae86c - VRT Smart Contract Address, set Decimals to 9, and use token name VRToken.

    Why it is profitable to purchase tokens now?

    Tokens are available for purchase through fiat, BTC, ETH. Each token will be offered with respective bonuses on each ICO round:

    30% bonus at Pre-token sale.
    20% bonus during first 3 days of ICO
    15% bonus during period 4 to 11 days of ICO
    10% bonus until the end of ICO

    Do You have any deals for serious investors?

    We will be glad to discuss special terms in case of investment amount not less than 10 BTC. Leave Your message on our website forum or contact us through Telegram channel.

    Do You have any deals for serious investors?

    The lawyers working group from GMT Legal company conducted the Howey test and did not find violations of US securities legislation. Lawyers classified the VRTOKEN token to the utility token. Token provides access only to the functionality of the project, all functions are accessible through a token, in addition, there is no possibility of obtaining passive income. As a consequence, the VRT Token is the utility. If you want to receive a more detailed legal opinion, please contact us via the form or the Telegram channel.

    What is "whitelist" and what advantages does it offer?

    Whitelist is the list of participants who want to purchase VRT tokens prior to official sale round. WL participants will receive the notification 4 hours prior to sale round. Also participants confirming token purchase amount not later that 4 days prior to the first round will be offered competitive terms.

    What are you going to do with money raised?

    The ​exact ​number ​of ​tokens ​generated ​depends ​on ​the ​amount ​of ​funds ​contributed. No ​token ​creation, ​minting ​or ​mining ​will be done after ​the ​end ​of ​the ​ICO ​period. The ​token ​distribution ​is ​proportional ​to ​the ​number ​of ​VRT ​tokens ​generated:

    ICO ​participants - 75%
    Founders and top management - 15%
    VRT Fund (Reserve) - 5%
    Bancor reserve - 3%
    Community rewards - 2%

    This money will also allow us to construct and promote VR parks, perform marketing and PR. Create and promote of the marketplace platform. Fund the creation of SDK and it's upgrades, content for VR parks. And a prize fund for developers (hackathons, grants and awards).

    How can I check my token balance?

    To check your wallet balance visit https://etherscan.io or https://ethplorer.io and input your ethereum wallet's public address into the textbox. Select "token transactions" and there you'll be able to see the balance of all your tokens.

    Did you have Pre-Sale round?

    There was a public presale, during which we've raised $721,082. The presale was conducted according to whitelist, to allow purchase of tokens for early participants and those who've been monitoring the project since the beginning.

    What is the math behind VRT token value growth?

    If market size is A and VRT World share is B, tokens account for C share of VRT's turnover, and total token amount is D - then toekn price is A*B*C/D. A, B and C will grow with time as markets are developed and tokens are more utilized. D will decrease with time, through purchases of franchises and VR Park admissions.

    Why is the token so expensive?

    Expensiveness is a relative term. It is just a function of price per token and number of tokens, literally you can have 1 thousand tokens worth 1 thousand dollar each or 1 million tokens worth 1 dollar each - it's all the same, provided tokens are divisible. VRT Tokens have 9 decimals, which is enough to provide liquidity at any feasible price per token.

    Why is there a Soft cap and Hard cap?

    "Soft cap is the required minimum, Without this money it's impossible to create the platform or implement the marketplace, develop the franchise, or create content for the VR-parks.

    Hard cap will allow us to launch in different cities, on different continents. We estimate it as optimal launch option, since it would maximize the speed at which the project will be rolled out. More parks in different countries means faster acquisition of developers and bigge audiences, as well as facilitating global marketing. Reaching Hard Cap will also allow us to create a Prize Fund for conducting Hackathons and other events, and establishing grants to attract more developers."

    Total token supply is 100 millions, what are you going to do with usold tokens?

    Sold tokens will constitute 75% of total supply. The other 25% are to be calculated based on tokens sold during the token sale. Excess tokens will be burned.

    Why VRT is "utility token"?

    The lawyers working group from GMT Legal company conducted the Howey test and did not find violations of US securities legislation. Lawyers classified the VRTOKEN token to the utility token. Token provides access only to the functionality of the project, all functions are accessible through a token, in addition, there is no possibility of obtaining passive income. As a consequence, the VRT Token is the utility. If you want to receive a more detailed legal opinion, please contact us via the form or the Telegram channel.

    Who is in charge of escrow account in Your project?

    This function is taken at once by two unrelated companies. The first company consists representatives of Zerion, who participated in the creation of software for making payments on the blockchain. The second consists of representatives of the Bancor project. Part of the released tokens will be available for exchange after the ICO is conducted through the infrastructure of the Bancor project. Thanks to the double escrow and open reports on the activities of our company, you can be sure that the funds received during the ICO will be used in the whitepaper declared in the budget articles.

    How can I purchase VRT tokens?

    Check out our Tutorial section containing detailed steps and a video guide! You need to register on our web site and follow the instructions available at your personal account. Please be advised that competitive price is offered only to participants of first token sale event rounds. Tokens can be purchased for the following cryptocurrencies: BTC, ETH, DASH, LTC. Also You can use services of our partners and purchase tokens by means of fiat money. In order to purchase tokens YOU need to have ERC20 compatible wallet. Detailed instructions will be available in Your personal account after registering.

    What is the difference between your platform and others?

    There are several projects working on VR technologies, but they all have their own courses of developement and stand apart each other. We chose a specific niche, that is why we have some unique selling points that make us special. The principal difference of our project from the others is a goal to give our clients all the tools needed to develop their own virtual reality games/projects from A to Z, and to make the process more accessible. We have also developed a unique inverse kinematics algorithm to calculate a person’s body location within millimeters precision. This algorithm can predict movements made by users or objects and complete trajectories based on previously received data allowing for most immersive, multiplayer, full-body VR expereince.

    Why do you need a Token Sale? What will the money be spent on?

    The VRT World is designed as a service company with the primary goal of facilitating VR games and projects development. The funds collected will be spent on developing and rolling out VRT World Project: construction of VR parks in different countries, marketing and PR activities, promotion of VR parks, development of the blockchain driven marketplace platform and IP registrar, development of SDK and providing support/updates, creating content for VR parks and a prize fund for developers (hackathons, grants and awards). You can look up more exact details on page 26 of our Whitepaper: https://vrt.world/wpvrAlbum_EN.pdf

    Why does VRT World need it's own token?

    "VRT Tokens act as a “fuel source” for the entire platform. They will be released on the Ethereum blockchain in accordance with the ERC-20 standard. VRT Tokens will primarily be used as a payment method for all platform transactions, including the purchase, sale, and rental of VR content, as well as for various services. A smart contract with all relevant details (subject of the deal, deal type, price, time limits, etc.) will be created at the time of transaction. After verifying contract details, the buyer will send VRT Tokens to the address specified in the contract and will then receive a download link or confirmation of services performed. The seller will then receive the specified sum minus a small commission to cover the platform’s fees. The size of this commission will vary based on several key factors, such as the base commission rate set by the platform for each type of transaction, the buyer’s and seller’s respective ratings, and total amount of the transaction, among others. VRT Tokens will also be used as rewards, given to platform participants for completing certain tasks such as content moderation, conflict resolution, and other functions. A VRT Token fund will be set up to provide platform participants with rewards for assisting with the platform’s development. VRT Tokens may also serve as payment for content storage. Lastly, VRT Tokens will be used to access our VR parks (with a discount). Additionally, VRT Tokens will be the only way to provide a lump-sum payment when entering a franchise agreement for our parks. In both of these cases, tokens will be burned after the transaction takes place. As a result, the number of VRT Tokens in circulation will decrease immediately after the Token Sale, driving their value up."

    How will VRT World help with marketing?

    VRT World platform will provide a wide array of all the main marketing tools that are necessary, and are currently emplpyed by a multiture of companies: from promotional and referral campaigns to loyalty programs, collecting feedback directly from the end-users (this includes marketing and market research). All the best industry standards are implemented, enabled by smart contracts and available via transparency of blockchain technology, without compromising users' sensitive personal information. Marketing expenses vary by industry, and in digital the spread is 15-50%. Having direct access to the powerful, customizeable tools on the platform and direct access to the data will cut those expences drastically.